![]() Some of the faction leaders are familiar to long-time players, others are brand new, but they're all strongly themed and engaging in their own silly way. Completely mystifying.Īnd the missions are all new, of course. ![]() In the case of mines, you can't even knock them down and rebuild them. It'll be halfway through a production run, stuffed with resources, and nobody will go and work there, and no teamsters will visit to make deliveries or pickups. Sometimes an important building will just stop doing anything. This'll all probably shake out in a couple of patches, but right now it's a little annoying. Some of them cost me a fair bit of time as autosave game files were corrupted. ![]() I suffered a pretty significant number of crashes to desktop while I was playing Tropico 6. The covert ops and the choice of monuments to steal is a pretty fun addition to the vanilla Tropico experience. When the missions are finally complete, the monuments are flown in by helicopter and dumped on your map for you, to the delight of tourists and Tropicans alike. These mini mission chains see you trying to steal the world's wonders through your usual Tropico hijinks, pausing briefly to stockpile cheese or cigars to bribe the French into letting you nick the Eiffel Tower, or some other such wonderful nonsense. The stacking of orders and the sharing (or otherwise) of the raid points that fuel these escapades are not always laid out as clearly as they could be, but it's all worth it for the heist missions. These new buildings allow you to send your special teams out on sneaky missions, maybe to uncover rebels among your people or to undermine the international organisations who meddle in your affairs - or maybe just to grab some sweet booty. As mentioned, there are spy agencies and pirate coves, along with covert ops centers and commando barracks. There are also buildings!Īnd there's where the faintest glimmer of something new shines through the granite bedrock of the aeons-old Tropico foundation. And there's a ton more to Tropico than just roads. I suppose I've probably always disliked the road layout system in Tropico, it's just that I only realised I didn't like it after seeing it done right. Sometimes, buildings that are clearly roadside moan about not having roads nearby, and you have to tear up perfectly good roads and lay them again in the exact same place. Everything's snapped to a grid, so if you get it slightly wrong you might not be able to place the buildings you want, and you'll have to tear it all up (using the demolition tool that tends to remove arbitrary sections that don't always make the best sense). Trying to get your roads into exactly the right layout. See, until then, I was pretty much fine with Tropico's weird, idiosyncratic road building tool. Well, OK, so I know Tropico 5 came out more recently than Cities Skylines, but I've spent many, many hours with Cities Skylines in the meantime, and got to grips with all of the things that make it great. Heck, it's Tropico 3 again, really.įor me personally, though, something important happened in between Tropicos 5 and 6 that's shifted my feeling on it all. OK, if you're going to be literal, there are a couple of new features, like spy agencies and pirate coves (the latter a nod to the series outlier Tropico 2, presumably), but for the most part, this is just Tropico 4 again. What is beginning to wear a bit thin for me is that this is just the same game, over and over again. All for ridiculous, kids' cartoon-style reasons. I like the way that sometimes the missions will require you to do the complete opposite of what you normally have to do - increase the crime rate, for example, or lower housing happiness. They have a fine stable of actors and they're not afraid to make the most of them. ![]() I like the way that you get money in fat lump sums, like a drip-feed of Christmas mornings, every few minutes. I like the quirky sense of humour I find the sunny Caribbean island vibe to be relaxing and inviting despite the graphical limitations and occasional totalitarian architecture. Okay, so now this is starting to get a little silly.
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